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Introduce 4-point and 5-point lines: If the game is going to be played meaninglessly with players shooting 3-pointers from behind the half-court anyway, why not introduce 4-point and 5-point lines? Creating a 4-point line a few steps behind the current 3-point line and counting shots from behind the half-court as 5 points would interest players and fans more. When defending, if a blocked shot is made from the 4-point or 5-point line, it could be counted as 2 or 2.5 blocks.
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Double-up Time: The last minute of each quarter applies double points for every score. For example, if a player scores from the 4-point line at the last minute, they receive 8 points. This could allow for dramatic comebacks even if a team is significantly behind.
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Chance of Comeback Card: Once per game, an opportunity is given. Among 10 cards, 3 contain the Chance of Comeback card, and if a player scores after drawing this card, the score is multiplied by 10. For instance, if the Eastern Conference team draws this card and scores from the 3-point line, they get 30 points, making the player a 30-point scorer in a single instance.
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All-Star Voting Top Player: The player from each conference with the highest votes in the All-Star voting gets double points in the 4th quarter. For example, if player A is the top vote-getter and scores 2, 3, and 4 points in the 4th quarter, those become 4, 6, and 8 points, respectively, totaling 18 points. This ensures the top-voted players stay active till the end and adds excitement to the game.
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In-Game Slam Dunk Bonus Points: Players who successfully perform a spectacular slam dunk during the game receive extra points. For instance, a panel of 10 fans judges the dunk, and if the average score is above 9 out of 10, the player gets 4 points instead of 2. If the score is a perfect 10, the player receives 6 points.
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Hidden Player Mode: The coach selects one 'hidden player' from their team. This player earns double points for every score they make, but this rule is unknown until the end of the 3rd quarter. Only the players on the team know who the hidden player is. Fans can enjoy guessing who the hidden player is throughout the game. For example, if player A is the hidden player and scores 30 points by the 3rd quarter, their team starts the 4th quarter with an additional 30 points.